But don't worry-Shift bridges the gap between arcade and simulation racers by providing you with a line indicator on the actual track that shows you the ideal way to drive the course.
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To win races in Shift, you need to drive like a pro, which means you need to know how to race courses more efficiently. For instance, a tier-one Mazda feels noticeably different from a tier-four Lamborghini. And the controls become even more impressive once you experiment with the game's different cars, which all have different speed and handling properties. How does Shift create such deep and nuanced gameplay from the iPhone's simple tilt-to-steer controls? You may have thought only casual racing games would use the iPhone's accelerometer feature to simulate a steering wheel, but Shift's cockpit view and precise tilting controls make you feel like you really are behind the wheel.
Need for Speed: Shift caters to both arcade and simulation drivers. If all the cute cartoony animals from the two-stick shooters and $1 diversions that are proliferating in the App Store were chugging down the highway, NFS: Shift would be the roaring Lamborghini that screams past them. You know the difference: A good iPhone game sometimes feels like a nice little diversion, while a console game feels more like something you look forward to coming back to-an engrossing experience. It feels like a slick, fully realized, high-end console game that is just a bit shorter. Need for Speed: Shift doesn't feel like an iPhone game.